top of page

Rules

Pickleball Rules


(Courtesy of Peak to Peak Pickleball Club and Bendpickleballclub.com who borrowed from AZPickleballFun.com.)
A complete set of rules may be obtained from the United States of America Pickleball Association (USAPA) – USA Pickleball Rulebook - USA Pickleball. However, if you are just learning, you might find the following condensed rules much easier to follow.


Game and Match
A game is finished when one player or team reaches 11 points and is leading by at least two points. If the score is tied at 10-10, then the game continues until one player or team wins by two points. On occasion GMP might set the game at 9 points to reduce the wait time. When conditions warrant (e.g. wind, sun) players should switch sides after one team gets to 6 points, and the game will then continue to its conclusion.


Non-Volley Zone
To volley a ball means to hit it in the air without letting it bounce. All volleying must be done with the player’s feet behind the non-volley zone.

  • If a player’s momentum causes them to step on or over the non-volley line after hitting a volley they have committed a fault and lose the point.

  • If a player’s paddle, clothing, hat, or any part of their body touches any part of the non-volley zone while hitting a volley or because of their forward momentum after hitting the ball they lose the point!

  • A player may jump across the non-volley line after hitting a volley if they don’t touch any part of the non-volley zone including the lines while doing so.


Double Bounce Rule
Each team must play their first shot off the bounce. That is, the receiving team must let the serve bounce and the serving team must let the return of the serve bounce before playing it. After the two bounces have occurred, the ball can either be volleyed or played off the bounce.


Serving
In pickleball, a player or team can only score points when serving. Both feet must remain behind the baseline until after the ball is struck.

  • Players must announce the score prior to serving. Always call the server’s score first, opponent’s score second and then the number server you are on your team, so a 1 or a 2.

  • Serves must travel diagonally and land between the non-volley zone and the baseline of the service court opposite of the serving player. If the ball lands on the kitchen line or in the kitchen, it is considered a short serve.

  • Each player is allowed only one serving attempt. If the ball touches the net and lands in the service area, the serve is good and play continues (this is a new rule in 2021 - let serves are no longer replayed). Each player will continue to serve until he does not win a point.

  • The serve shall be made with only one hand releasing the ball. While some natural rotation of the ball is expected during any release of the ball from the hand, the server shall not impart manipulation or spin on the ball with any part of the body immediately prior to the serve.

  • Exceptions: Any player may use their paddle to perform the drop serve (see Rule 4.A.8.a). A player who has the use of only one hand may also use their paddle to release the ball to perform the volley serve.

The Volley Serve. The volley serve is made by striking the ball without bouncing the ball off the playing surface and can be made with either a forehand or backhand motion. A proper volley serve includes the following elements:

  • The server’s arm must be moving in an upward arc at the time the ball is struck with the paddle.

  • The highest point of the paddle head must not be above the highest part of the wrist (where the wrist joint bends) when the paddle strikes the ball.

  • These restrictions on the Volley Serve in do not apply to the drop serve.

The Drop Serve. The drop serve is made by striking the ball after it bounces on the playing surface and can be made with either a forehand or backhand motion. There is no restriction how many times the ball can bounce nor where the ball can bounce on the playing surface. A proper drop serve includes the following elements:

  • The server must release the ball from one hand only or drop it off the paddle face from any natural (un-aided) height

  • When releasing the ball, the ball shall not be propelled in any direction or in any manner prior to striking the ball to make the serve.

Serving in Doubles

  • At the start of each new game, only one player on the first serving team is allowed a service turn before giving up the ball to the opponents. Thereafter both members of each team will have a service turn before the ball is turned over to the opposing team.

  • In doubles, the player on the right at the start of a service turn will be the first person to serve for their team and will continue to serve until he or she does not win a point. Then his or her partner will serve until he or she does also does not win a point. Then it is the other team’s turn to serve.

  • When the serving team scores a point, the server moves to the other side of the serving team’s court. The receiving team should never switch sides.

  • If the serve rotation is done properly in doubles, the serving team’s score will always be even when the player that started the game on the right side is on the right side and odd when that player is on the left side.

​​

Faults
The ball may only bounce once per side. After the ball is hit by a player, it must travel to the other side of the net. If the ball hits one of the sidelines or the baseline, it is a playable ball. When a player or team fails to win the rally they are said to have made a fault. Some, but not all of the things that cause a fault, are listed below:

  • Serving the ball into an incorrect area.

  • Hitting the ball out of bounds.

  • Volleying the ball before it has bounced once on each side.

  • Hitting the ball into the net or hitting the net with your paddle or body.

  • Hitting the ball while in the non-volley zone before it is allowed to bounce.

  • Touching the non-volley zone with your paddle or clothes while attempting to hit a volley.

  • Stepping on or over the non-volley zone line on a follow through.

  • Missing the ball when you try to hit it.

  • Server swings the paddle with the intent of hitting the ball but misses.

Skill Levels

Determining Your Skill Level (Guidelines Below)

 

The following skill level sets are a guide for evaluating your own level and is meant to help you to determine how to sign up for tournaments and round robin challenges. They were developed using existing guidelines listed by the USAPA, IFP, and from input from other pickleball club websites, particularly the Peak to Peak Pickleball Club and the Bend, Oregon website.

 

The following lists each skill level from 2.0 to 4.0+. It also adds specific detail about skills required to be at a given level.

​

SKILL EXPECTATIONS FOR EACH LEVEL OF PLAY

Note: Above the 2.0 level, all levels should be able to demonstrate most of the skills for their level plus most of the skills from preceding levels. Thus a 2.5 level player, for example, demonstrates most skills in the 2.5 level list as well as most skills in the 2.0 level list, and so on.

​

2.0 Skill Level

  • Has taken a beginners lesson or clinic (or demonstrates equivalent knowledge)

  • Moves around court in balanced, safe manner

  • Gets some serves “in”, perhaps not regularly

  • Realizes aspects of score-keeping, rules and where to stand on court during serve, receipt of serve, and general play

  • Knows the 2-bounce rule

  • Has some basic stroke skills and can often keep the ball in play

2.5 Skill Level

  • Able to serve “in” more regularly

  • Knows two-bounce rule and demonstrates it most times

  • Knows where to stand on the court during serve, receipt of serve and general play

  • Is mastering keeping score and has the basic rules down 100%

  • Is capable of hitting a few dinks in a row

  • Working on their form for forehand and backhand ground strokes, accuracy is variable

  • Approaches the non-volley line to hit volleys

  • Attempts other shots (lobs, drops) with varying degrees of success

  • Can keep the ball in play longer

3.0 Skill Level

  • Knows the fundamental rules and can keep score

  • Dinks mostly in opposite kitchen and is dinking lower over the net

  • Able to sustain dinking in the game

  • Uses both forehand and backhand on returns and forehands on overhead returns with some control (depth, placement)

  • Working at keeping the serve deep and return of serve deep, regularly serves past mid-court

  • Moves quickly towards the non-volley zone when opportunity is there

  • Trying to make flatter returns (where appropriate)

  • Sustains short volley sessions at the net

  • Aware of partner’s position on the court & moving as a team

  • Developing more power and/or softness in their shots

  • Somewhat a uni-dimensional player working at broadening their playing repertoire.

3.5 Skill Level

  • Demonstrates a broad knowledge of the rules of the game, including “special case” rules

  • Gets a high majority of serves and return of serves deep in the service court

  • Often hits to the weak side of opponent

  • Demonstrates strategies of playing during games

  • Actively works with partners in communicating, covering court, moving to net

  • With varying consistency executes: lobs, forehand/backhand ground strokes, overheads, net volleys, and sustained dinking

  • Some use of drop shots to get to the net

  • Specifically places shots rather than just hitting shots anywhere

  • Selective mixing up soft shots with power shots to create an advantage

  • Able to create coverage gaps and then hit to these gaps

  • Able to adjust to differing ball speeds consistently

  • Hits fewer balls out of bounds or in the net

  • Has a moderate number of unforced errors per game

  • Demonstrates ability to intentionally play in offensive mode

  • Self-correcting after play is over

  • Demonstrates extended periods of multi-dimensional play

4.0 Skill Level

  • Primarily plays in an offensive mode rather than reactively

  • Controls and places serves and return of serves to best advantage

  • Puts advanced playing strategy into the game, particularly in dinking

  • Consistent and dependable groundstrokes, volleys, and overheads

  • Accuracy in placing lobs

  • Consistently varies shots for competitive advantage, uses power shots selectively

  • Communicates and moves well with partner — easily “switches” court positions

  • Very comfortable playing at the non-volley zone

  • Works with partner to control the line, keeping opponents back and driving them off the line

  • Can block hard volleys directed at them

  • Has good footwork and moves laterally, backward and forward with ease

  • Hits overhead shots consistently, often as put-aways

  • Ability to change a hard shot to a soft shot

  • Consistently executes effective drop shots that are not easily returned for advantage

  • Can effectively poach

  • Hits a low number of unforced errors per game

  • Regularly demonstrates “anticipation of play”

  • Self-correcting during play

  • Consistently is a multi-dimensional player and/or is exceptionally dominant in a limited playing repertoire

4.5 – 5.0 Skill Level

  • Can regularly convert a hard shot to a soft shot

  • Exhibits patience in play at a superior level

  • Shows noticeably increased skills, a higher level of strategy, quickness of hands and movement, judicious use of power, superior placement of shots, superb anticipation of play, sustained volleying skills, superior put-aways —all with consistency

  • Makes very few unforced errors

  • Has competed in tournaments at the 4.5 level or higher

 

Differences between 4.5 and 5.0 are subjective – but, generally, each of the points above is even more pronounced at the 5.0 level.

Image explaining Pickleball Skill Levels
bottom of page